Bonus Flower Guide

Bonus Flower Guide
Super Mario Rpg: Legend of the Seven Star

Some enemy drops Bonus Flower when utterly defeated. These flowers give the characters either boost in attack and defense, fully replenishes HP, gives another attack turn or play a mini-game. Here is the list of bonuses and corresponding enemies that release Bonus Flowers:


I - Attack Up
Boost the attack damage of the character who defeated the enemy.

1) Birdy
2) Buzzer
3) Chewy
4) Chomp
5) Chomp Chomp
6) Chow
7) Clerk
8) Crusty
9) Ding-A-Ling
10) Director
11) Doppel
12) Earth Crystal
13) Factory Chief
14) Fire Crystal
15) Glum Reaper
16) Attack Up
17) Guerilla
18) Attack Up
19) Lakitu
20) Machine Made Axem Pink
21) Machine Made Bodyguard
22) Machine Made Drill Bit
23) Mad Mallet
24) Malakoopa
25) Manager
26) Octolot
27) Oerlikon
28) Piranha Plant
29) Shy Guy
30) Spikey
31) Spinthra
32) Starcruster
33) Strawhead
34) Water Crystal
35) Wind Crystal


II - Defense Up
Boost the defense of the character who defeated the enemy.

1) Arachne
2) Armored Ant
3) Artichoker
4) Big Bertha
5) Big Boo
6) Blaster
7) Cluster
8) Corkpedite
9) Heavy Troopa
10) Jabit
11) Kriffid
12) Li’l Boo
13) Machine Made Axem Green
14) Mr. Kipper
15) Orbison
16) Pounder
17) Puppox
18) Reacher
19) Ribbite
20) Rob-Omb
21) Shogun
22) Sparky
23) Stumpet
24) Big Boo

Super Mario RPG: Legend of the Seven Stars

III - HP Max
Fully replenishes the health of character who defeated the enemy.

1) Amanita
2) Ameboid
3) Blue Bird
4) Body
5) Bodyguard
6) Carriboscis
7) Chained Kong
8) Enigma
9) Fink Flower
10) Forkies
11) Frogog
12) Gecko
13) Goomba
14) Gorgon
15) Gu Goomba
16) Hobgoblin
17) Jawful
18) Leuko
19) Machine Made Axem Yellow
20) Mastadoom
21) Muckle
22) Octovader
23) Orb User
24) Shyster
25) Snapdragon


IV - Lucky
Play a mini-game after the battle, which either boost experience gain or increase coins accrual. However, losing the game means the loss of either experience or coins accrued.

1) Bandanna Blue
2) Bloober
3) Fireball
4) Greaper
5) Hippopo
6) Machine Made Axem Red
7) Magmite
8) Magmus
9) Mukumuku
10) Pulsar
11) Lucky
12) Shadow
13) Shaman
14) Shy Away
15) Shy Ranger
16) Sky Troopa
17) Sling Shy
18) Snifit
19) Wiggler
20) Tub-o-Troopa

Super Mario RPG: Legend of the Seven Stars

V - Once Again
Enables the one who defeated the enemy to take another action on the same turn.

1) Alley Rat
2) Bandanna Red
3) Crook
4) Dry Bones
5) Geckit
6) Goby
7) K-9
8) Machine Made Axem Black
9) Pinwheel
10) Poundette
11) Pyrosphere
12) Rat Funk
13) Sackit
14) Spikester
15) Spookum
16) Springer
17) Starslap
18) Stinger
19) Terra Cotta
20) Zeostar

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