Life Max Up and Heart Max Up Location Guide

Life Max Up and Heart Max Up Location Guide
Castlevania Symphony of the Night

I - Life Max Up

1) From the bottom right Save Room in Main Castle’s Alchemy Laboratory, just head 2 rooms left. You’ll end up in a vertical area with a breakable floor in the middle portion. Break it and enter the next room, which has an apparatus in the bottom mid. Smash the green container on the table to obtain 2 Life Max Up.


2) From the top Save Room in Main Castle’s Underground Caverns, head 2 rooms left, down and right. You’ll end up in huge vertical area full of Bone Archers and Spear Guards. Now head to the middle exit and go up by jumping on the cabinet. Above, the Life Max Up is in the top left portion of the room.


3) In the waterfall area in Main Castle’s Underground Caverns, head to the bottom right of that place. There is a passage behind the waterfall that leads to a hidden cavern, where the Life Max Up is located.


4) From the waterfall area in Main Castle’s Underground Caverns, head bottom left, another left, up and 2 more rooms to the left. You’ll end up in a place which is now part of the Entrance. The Life Max Up is on the platform just next to the mechanical switch and movable wall.


5) From the top right Save Room in Main Castle’s Royal Chapel, just head 7 rooms left. The Life Max Up is on the topmost left platform, which is the attic of the tall tower.


6) From the bottom Save Room in Main Castle’s Outer Wall, head right, top right and 2 more rooms to the right. You’ll end up in the area where the elevator is located. Just below the elevator is a platform with an urn. Break the urn to obtain the Life Max Up.


7) In the clock tower in Main Castle’s Marble Gallery, head up and left. You’ll end up in a small room with no enemies around. The life Max Up is in the middle of that room.

Castlevania Symphony of the Night


8) From the Save Room in Castle Keep of the Main Castle, just head 2 rooms left. You’ll end up in a huge open-air area which leads to Dracula’s throne room. Transform into Bat and fly above the top rightmost portion. Enter the next room to obtain the Life Max Up.


9) From the Save Room in Castle Keep of the Main Castle, head left, bottom right and 4 more rooms right. You’ll end up in a vertical room in Clock Tower which is full of Medusa Heads and Harpies. At the topmost right corner of that place is a breakable wall that leads to another room. Break the wall and head inside, then go up to building’s attic to obtain a Life Max Up and a Heart Max Up.


10) From the right Save Room in Main Castle’s Entrance, just head right. Let Alucard transform into Bat to access the middle right passage above. The Life Max Up is on the pedestal in the next room.


11) From the drawbridge or gate in Main Castle’s Entrance, transform into Bat or leap using the Gravity Boots special skill (Down, Up + Jump) to access the small chamber above and obtain the Life Max Up.


12) From the bottom Save Room in Main Castle’s Underground Caverns, just head outside. You’ll end up in a very long shaft all the way up. At the bottommost right portion of that place is a breakable floor that leads to a hidden underground cavern. Smash it and delve deeper below, then head directly to the right. If you already have the Holy Symbol relic, which enables you to breathe underwater, then head to the bottom left underwater area (close to the middle) to obtain the Life Max Up.


13) From the bottom Save Room in Main Castle’s Underground Caverns, just head 2 rooms to the left. The Life Max Up is on the bottom leftmost underwater area.


14) From the bottom Save Room in Main Castle’s Underground Caverns, just head 3 rooms to the left. There is a Life Max Up and a Heart Max Up below the wooden bridge, which is close to the entrance. To break that bridge, you must lure the Skeleton Ape closer to it and let the monster throw the fiery barrel. Make sure that the barrel hits the bridge to obtain those 2 items. If you missed the target, just go back and forth inside that area and do the same thing all over again.

Castlevania Symphony of the Night


15) From the right Save Room in Main Castle’s Catacombs, head right, bottom right, another right, bottom left and another left. You’ll end up in an empty place with Life Max Up and Heart Max Up in the middle.


16) From the entrance in Main Castle’s Long Library, just head 6 rooms left. You’ll end up in an area just below the Librarian’s shop. Let Alucard stand just directly below the small opening above the ceiling and perform the Gravity Boots’ special skill (Down, Up + Jump). Alucard will hit the Librarian’s chair above and obtain a Life Max Up.


17) From the Save Room below the clock tower in Main Castle’s Marble Gallery, just head 2 rooms to the right. You’ll find a Life Max Up and Heart Max Up in the last room you’ve entered in.


18) From Dracula’s throne room in Inverted Castle’s Reverse Keep, just head a little left and you’ll find an opening on the floor. Go deeper below until you reach a treasure room full of urns and statues. Break the second urn to the left to obtain the Life Max Up. Then break the first urn and first statue to the right to obtain 2 more Life Max Ups.


19) From the Save Room in Inverted Castle’s Reverse Keep, head right, top left and left. You’ll end up in Darkwing Bat’s (boss) room in Reverse Clock Tower, defeat him and enter another 3 rooms to the left. You’ll end up in a clockwork tower full of Cloaked Knights. There is a breakable wall in the bottom leftmost corner of that place. Smash the wall, enter the next room and head down to obtain a Life Max Up.


20) From the top Save Room in Inverted Castle’s Reverse Outer Wall, head left, top left, 2 rooms left and up. Break the urn on the bottom left ledge to obtain a Life Max Up.


21) The next one is in Inverted Castle’s Black Marble Gallery. From the clock tower in Black Marble’s Gallery, just head down to the middle opening on the floor and head right to obtain the Life Max Up.

Castlevania Symphony of the Night


22) From the Save Room in Inverted Castle’s Dark Wing’s Lair, head right and top right. The Life Max Up is in the middle of that area.


23) There is another Life Max Up in Inverted Castle’s Anti-Chapel. From the bottom left Save Room, head 7 rooms directly to the right. You’ll end up in a huge tower full of Balloon Pods, Imps and Snipers of Goth. Break the urn on the bottom right ledge of that tower to obtain a Life Max Up.


24) From the right Save Room in Inverted Castle’s Necromancy Laboratory, head top left, bottom left and bottom right. Inside, smash the brown orb to obtain a Life Max Up.


25) From the left Save Room in Inverted Castle’s Reverse Entrance, head left, top left and up. You’ll end up in an open-air area with no enemies around. Head to the mid right passage and enter the next room to obtain the Life Max Up.


26) From the top Save Room in Inverted Castle’s Reverse Caverns, just head 2 areas to the right. You’ll end up in a wide cavern with areas submerged in water. Head to the top right submerged area to obtain a Potion and a Life Max Up.


27) From the bottom Save Room in Inverted Castle’s Reverse Caverns, head 3 areas to the right to obtain a Life Max Up.


28) From the left Save Room in Inverted Castle’s Floating Catacombs, head left, top left, left, top right and right. There is a Life Max Up and a Heart Max Up in the last area you’ve entered in.

Castlevania Symphony of the Night


29) From the right Save Room in Inverted Castle’s Floating Catacombs, just head 3 areas to the right. You’ll end up in Galamoth (boss) room. Defeat it and go to the next room above to obtain a Life Max Up and Heart Max Up.


30) From the left Save Room in Inverted Castle’s Reverse Colosseum, just head outside. Go directly to the passage in front to obtain 2 Heart Max Ups and a Life Max Up.


31) Defeat all the bosses in the Main Castle and Inverted Castle except Medusa, the Creature, Darkwing Bat, Akmodan II and Death to obtain Life Max Up for each battle.


II - Heart Max Up

1) From the right Save Room in Main Castle’s Entrance, just head right and bottom left. You’ll end up in an area blocked by a wooden wall, in which switch is on the other. Thus, you need to go to the other side just to unlock it. It can only be done when you already reached the Scorpion Warp Room in the Outer Wall, which teleports you to the Horse Warp Room in the Entrance.

The Heart Max Up is in between the mechanical switch and the wooden wall.


2) From the bottom right Save Room in in Main Castle’s Alchemy Laboratory, just head 2 rooms left. You’ll end up in a vertical area with a breakable wall in the bottom left. Break it and enter the next room. Inside, break the orb on the table to obtain the Heart Max Up.


3) From the top Save Room in in Main Castle’s Outer Wall, head right and two rooms down. You’ll end up in a huge area full of Medusa Heads and where you can find the switch to the elevator. Beside that switch is an urn, break it to obtain the Heart Max Up.


4) From the top Save Room in in Main Castle’s Underground Caverns, just head 3 rooms left. The Heart Max Up is on a platform in the middle of the room.

Castlevania Symphony of the Night


5) In the clock tower in Main Castle’s Marble Gallery, use the clock sub-weapon skill to open the hidden passage at the top right corner. Go up and head right to get the Heart Max Up and Alucart Shield.


6) From the right Save Room in Main Castle’s Colosseum, head left and bottom right. Go to the farthest right corner of that area to get the Heart Max Up.


7) From the Save Room in Castle Keep of the Main Castle, head left, bottom right and 4 more rooms to the right. You’ll end up in a vertical room in Clock Tower, which full of Medusa Heads and Harpies. At the topmost right corner is a breakable wall that leads to another room. Break the wall and head inside, then go up to building’s attic to obtain the Heart Max Up.


8) From the Save Room in Castle Keep of the Main Castle, just head 2 rooms left. You’ll end up in a huge open-air area which leads to Dracula’s throne room. Transform into Bat and fly above the top rightmost portion. Enter the next room to obtain 2 Heart Max Ups


9) From the Save Room in Castle Keep of the Main Castle, just head 2 rooms left. You’ll end up in a huge open-air area with broken stairs. Transform into Bat and fly to the other side, which is the room next to Dracula’s throne room. Head to the middle of a long table and break the urn to uncover the Heart Max Up.


10) From the right Save Room in in Main Castle’s Entrance, just head right and bottom right. You’ll end up in an open-air area with a broken platform. Jump on the broken portion of that platform, aiming to the leftmost corner below. Just make a double jump or transform into Bat to access the middle left room. The Heart Max Up is on a pedestal inside the room.


11) From the Save Room in in Main Castle’s Olrox’s Quarters, head left and bottom left. You’ll end up in an area full of Bloody Zombies. Head deeper inside, until you reach the middle portion to obtain the Heart Max Up.

Castlevania Symphony of the Night


12) From the bottom Save Room in in Main Castle’s Underground Caverns, just head 3 rooms to the left. There is a Life Max Up and Heart Max Up below the wooden bridge, which is close to the entrance. To break that bridge, you must lure the Skeleton Ape closer to it and let the monster throw the fiery barrel. Make sure the barrel hits the bridge to obtain the items. If you missed the target, just go back and forth inside that area and do the same thing all over again.


13) From the right Save Room in in Main Castle’s Catacombs, head right, bottom right, another right, bottom left and another left. You’ll end up in an empty place with Life Max Up and Heart Max Up in the middle.


14) From the right Save Room in in Main Castle’s Catacombs, head right, bottom right, another right, bottom left and 4 more areas directly to the left. You’ll end up in an area with some urns but guarded by a Discus Lord. Break the urn on the top ledge to obtain the Heart Max Up.


15) From the Save Room below the clock tower in Main Castle’s Marble Gallery, just head 2 rooms to the right. You’ll find a Life Max Up and Heart Max Up in the last room you’ve entered in.


16) From Dracula’s throne room in Inverted Castle’s Reverse Keep, just head a little left and you’ll find an opening on the floor. Go deeper below until you reach a treasure room full of urns and statues. Break the first urn and first statue to the left to obtain 2 Heart Max Ups. Then break the second urn to the right to obtain another one.


17) From the Save Room in Inverted Castle’s Reverse Keep, head right, top left and left. You’ll end up in Darkwing Bat’s (boss) room in Reverse Clock Tower, defeat him and enter another 3 rooms to the left. You’ll end up in a clockwork tower full of Cloaked Knights. There is a breakable wall in the bottom leftmost corner, smash it and enter the next room. Inside, go down and enter another room below to obtain a Heart Max Up and Life Max Up.


18) From the top Save Room in Inverted Castle’s Reverse Outer Wall, head left, top left, 2 rooms left and 2 rooms up. You’ll end up in a huge area full of Nova Skeletons and some Stone Skulls. Head to the top mid platform to obtain a Heart Max Up.

Castlevania Symphony of the Night


19) The next one is in Inverted Castle’s Black Marble Gallery. From the clock tower in Black Marble’s Gallery, just head down to the middle opening on the floor and head left to obtain the Heart Max Up.


20) From the Save Room in Inverted Castle’s Dark Wing’s Lair, head right, bottom right and right. You’ll end up in Akmodan II’s (boss) room. Defeat him and proceed to the next room to obtain the Heart Up.


21) From the top right Save Room in Inverted Castle’s Anti-Chapel, head left and down. You’ll end up in an area full of Imps, Snipers of Goth and some Archers. Also, the whole place is full of urns that contain treasures. From above, smash the second urn below to obtain a Up.


22) Just before you enter the top right Save Room in Inverted Castle’s Anti-Chapel, you’ll find a Heart Max Up on a ledge.


23) From the top left Save Room in Inverted Castle’s Necromancy Laboratory, head 2 rooms to the right. You’ll end up in a room guarded by some Salem Witches and Gremlins. The topmost right wall of that place is breakable, smash it and enter the hidden room. Inside, break the brown orb to obtain a Heart Max Up.


24) From the top Save Room in Inverted Castle’s Reverse Caverns, just head 2 areas to the right. You’ll end up in a wide cavern with areas submerged in water. Head to the top left submerged area to obtain a Heart Max Up.


25) From the bottom Save Room in Inverted Castle’s Reverse Caverns, head right, mid left and another left. Break the urn in the leftmost corner to obtain a Heart Max Up.

Castlevania Symphony of the Night


26) From the left Save Room in Inverted Castle’s Floating Catacombs, head left, top left, left, top right and right. There is a Life Max Up and a Heart Max Up in the middle of the last area you have entered in.


27) From the right Save Room in Inverted Castle’s Floating Catacombs, just head 3 areas to the right. You’ll end up in Galamoth (boss) room. Defeat it and go to the next room above to obtain a Life Max Up and Heart Max Up.

Relic Guide

Relic Guide
Castlevania Symphony of the Night

1) Soul of Bat
Transform into Bat.

Effect: Transforms Alucard into Bat, which renders him to hover over high places that a double jump can’t reach.

Location: From the Save Room in Main Castle‘s Library, just head 2 rooms left. You’ll end up in a huge room full of Flea Armors leaping back and forth. In the middle of that room you’ll have to defeat the Lesser Demon (boss) before you can delve deeper below. At the bottom right portion of that place is a barricade where a mist can pass through. Transfom into Mist and enter in. Then continue walking until you reach the dead end, where you can find the Soul of Bat relic.


2) Fire of Bat
Shoot fireballs as Bat.

Effects: While in Bat form, Alucard can unleash fireballs. When you summon the Bat familiar while performing this skill, it also shoots fireball together with him. If the Bat familiar has more companions, all of them will also shoots fireballs. In other words, the higher the level of Bat familiar the more bats you have and the more fireballs the group can unleash.

Location: From the top Save Room in Main Castle’s Outer Wall, head right, down and 3 rooms left. You’ll end up in a huge open-air area in Clock Tower where Phantom Skulls, Skull Lords and Flail Skeletons guard the place. Transform into Bat and fly above the top rightmost corner of that place. After that, enter the next room to obtain the Fire of Bat relic.


3) Echo of Bat
Use radar as Bat.

Effect: While in Bat form, Alucard unleashes radar waves that reveals dark passages. This skill is essential when passing through the spiky and pitch black area in the Catacombs.

Location: From the Save Room in Main Castle’s Olrox’s Quarters, head left, top left and another left. You’ll end up in Olrox’s (boss) room, whom you need to beat before going to the next area. After the battle, head 2 more rooms to the left. The Echo of Bat relic is on the pedestal of the last room.


4) Force of Echo
Attack with radar waves.

Effects: Enables the Bat’s echo to deal damage on enemies, candelabra and breakable blocks, while retaining its original function of lighting up dark passages for a period of time.

Location: From the top Save Room in Inverted Castle’s Reverse Caverns, head up and destroy the breakable ceiling at the top rightmost portion. Go up to the next area and 3 more areas to the left. You’ll end up in an enclosed cavern where the Force of Echo can be found.


5) Soul of Wolf
Transform into Wolf.

Effects: Transforms Alucard into Wolf, which renders him to run faster.
      
Location: Found in Main Castle’s Outer Wall, just go to the top portion of the elevator shaft.


6) Power of Wolf
Run swiftly as Wolf.

Effects: Wolf form can run faster than it was before. The dash attack (Forward, Forward and hold the button + Jump) enables the Wolf to perform a long jump that helps evading unnecessary fights.

Location: In the first area in Main Castle’s Entrance, just above the castle drawbridge is a room that can only be accessed while in Bat form or by maneuvering the Gravity Boot’s special move (Down, Up + Jump). The Power of Wolf relic is located in that small chamber.


7) Skill of Wolf
Special move as Wolf.

Effects: Wolf can deal damage while rampaging through enemies it passes through. All other skills that the Wolf can do are also retained.

Location: From the bottom Save Room in Alchemy Laboratory, just head outside. You’ll end up in a place full of Skeleton Scimitars and Blood Skeletons. In the topmost left portion of that place is an opening on the ceiling that leads to a room above. Enter the room using the Bat form and head directly to the right. There is apparatus in the middle of that room with a breakable orb. Smash the glowing orb to uncover the Skill of Wolf relic.


8) Form of Mist
Transform into Mist.

Effects: Alucard transform into Mist for a short period of time and enables him to pass through on some barricades.

Location: From the left Save Room in Main Castle‘s Colosseum, head right, up and bottom right. You’ll end up in the arena where you have to fight Richter’s minions. Defeat them and head directly to the next room. The Form of Mist relic is on the other side of the elevator shaft. Stomp on the switch at the edge of the platform to open the barricade. Then let yourself fall down to the elevator below and press the “Up” button. The elevator will take you back above where the Form of Mist is located.

Castlevania Symphony of the Night


9) Power of Mist
Extends Mist transform time.

Effects: Increases the duration of Mist form, which cost MP over time.

Location: From the Save Room in Castle Keep of the Main Castle, just head 2 rooms left. You’ll end up in a huge open-air area which leads to Dracula’s throne room. In that place, head to the mid leftmost portion that can be accessed in Bat form. The Power of Mist relic is on the farthest left corner of the platform.


10) Gas Cloud
Transform into poisonous cloud.

Effects: Mist turns into a poisonous cloud that damages enemies it passes through. It deals decent damage per second. Lamps and candelabra are also broken when hit.

Location: In the farthest right Save Room in Inverted Castle’s Floating Catacombs, head 3 rooms right and you’ll have to fight the boss Galamoth. After the battle, head 2 more rooms to the right and bottom left. You’ll end up in a room where you can find the Gas Cloud relic, just next to the Ruby Necklace.


11) Cube of Zoe
Causes items to materialize.

Effects: Enables enemies to drop items when defeated. Without this relic, item drop will not be possible.

Location: From the upper Save Room in the Entrance, just head 1 room right. Then go to the top mid portion of that room to obtain the Cube of Zoe.


12) Spirit Orb
Shows enemy damage.

Effect: Whenever an enemy is hit a damage counter will be shown. This helps in recognizing which weapon does more damage and which hit does critical damage.

Location: From the left Save Room in Main Castle’s Marble Gallery, head left, down and left. You’ll end up in a very huge area full of Marionettes and Slingers. Head to the bottom left portion of that place and jump on one of the platforms above to obtain the Spirit Orb.


13) Gravity Boots
Wearer can jump high.

Effects: Enables Alucard to perform a high jump skill. By pressing Down, Up + Jump, he can reach high places faster than flying in Bat form.

Location: From the clock tower in Main Castle’s Marble Gallery, head to the top of the middle shaft. From above, make your way to the right path to obtain the Gravity Boots.


14) Leap Stone
Wearer can do double jump.

Effects: Alucard can perform a double jump that enables him to reach higher places.

Location: From the Save Room in Castle Keep of the Main Castle, just head two rooms left. You’ll end up in the huge open-air area full of Flea Riders. The Leap Stone is on the bottom leftmost corner of that place.


15) Holy Symbol
Protection while underwater.

Effects: Alucard can go underwater without taking any damage.

Location: From the bottom Save Room in Main Castle’s Underground Caverns, just head outside. At the bottommost right portion of that place is a breakable floor that leads to a hidden underground cavern. Smash it and delve deeper below, then head 3 more areas to the right while riding on Ferryman’s boat. The Holy Symbol is found in the farthest cavern to the right.


16) Faerie Scroll
Displays enemy’s names.

Location: From the Librarian’s shop in Main Castle’s Long Library, head 3 rooms right. You’ll end up in a very huge area full of Dhurons, Spellbooks and Magic Tomes. Go to the top rightmost portion of that place to obtain the Faerie Scroll.

Castlevania Symphony of the Night


17) Jewel of Open
Can open locked blue doors.

Effects: Opens the blue doors in Main Castle’s Marble Gallery and Inverted Castle’s Black Marble Gallery.

Location: From the entrance in Main Castle’s Long Library, head left, up, bottom left and another left. You’ll end up in the room of the castle’s Librarian. Buy the Jewel of Open for $500 from his inventory.


18) Merman Statue
Summons the oarsman.

Effects: Calls the ferryman on the bottom right portion in Main Castle’s  Undergound Caverns. He’ll offer you a ride that takes you to the rightmost portion of that submerged area.

Location: From the waterfall area in Main Castle’s Underground Caverns, just head bottom left and another left. Head deeper inside that horizontal area until you meet the ferryman. Jump on his boat and he’ll offer a ride that leads you further left. When you arrived in the next dock, jump out of the boat and exit left. The Merman Statue is inside the next area.


19) Bat Card
Summons “Bat” familiar.

Effects: Alucard summons the Bat familiar which dive on enemies around. When  Alucard shoots fireballs in Bat form, the familiar will also do the same. When it reached a higher level, the Bat familiar will call its bat companions to fight for Alucard’s side.

Location: From the top left Save Room in Main Castle’s Alchemy Laboratory, just head 3 rooms left. You’ll end up in a huge area where you have to fight Gaibon and Slogra (bosses). After the battle, go to the top rightmost portion of that place while in Bat form and enter the next room. Inside, you’ll find an apparatus on a table with a glowing orb. Smash the orb to obtain the Bat Card relic.


20) Ghost Card
Summons “Ghost” familiar.

Effects: Alucard summons the Ghost familiar which deals damage on enemies it passes through. It leaves when Alucard transforms into Bat but returns when he changes back.

Location: From the Save Room in Castle Keep of the Main Castle, just head 2 rooms left. You’ll end up in a huge open-air area which leads to Dracula’s throne room. Transform into Bat and fly above the top rightmost portion of that place. Enter the next room and head to the bottom rightmost corner where the Ghost Card is located.


21) Faerie Card
Summons “Faerie” familiar.

Effects: Alucard summons the Faerie familiar who replenishes health and nullifies status effect by using the inventory’s items. She also reveals breakable walls, ceilings and floors in some areas of both castles. When Alucard stands for a while and not making any movement, the Faerie will sit on his shoulder to take a rest.

Location: From the Save Room in Main Castle’s Long Library, head right and transform into bat to access the topmost left platform of that place. Enter the next room to get the Faerie Card.


22) Demon Card
Summons “Devil” familiar.

Effects: Alucard summons the Devil familiar who slashes enemies with his spear. He also opens a switch in Main Castle’s Abandoned Mines and another one in Reverse Castle’s Cave.

Location: From the Abandoned Mines’ Snake Warp Gate, just head 3 areas directly to the left. The Demon Card is on the farthest left corner, inside the last tunnel you’ve entered in.


23) Sword Card
Summons “Sword” familiar.

Effects: Summons the Sword familiar which spins around on nearby enemies and deals decent damage. When it reached a higher level, the Sword will offer itself as a weapon to Alucard. It deals tremendous damage on most enemies.

Location: From the Save Room in Main Castle’s Olrox’s Quarters, head left and bottom left. You’ll end up in an area full of Bloody Zombies. Head deeper inside until you reach the area with notable white marbles, which is closer to the exit. There is a breakable ceiling on the rightmost portion of the white marble chamber. Smash that part of the ceiling to reveal a hidden room above. The Sword Card is on a pedestal inside that room.


24) Heart of Vlad
1 of 5 Treasures. Avoid curse.

Effects: 1 of 5 treasures to collect in order to unlock the mechanism on clock tower in Inverted Castle’s Black Marble Gallery. Unlocking that mechanism will lead to Dracula’s room.

Location: Defeat Medusa in Inverted Castle’s Anti-Chapel to obtain the Heart of Vlad.

Castlevania Symphony of the Night


25) Tooth of Vlad
1 of 5 Treasures. STR +10.

Effects: 1 of 5 treasures to collect in order to unlock the mechanism on clock tower in Inverted Castle’s Black Marble Gallery. Unlocking that mechanism will lead to Dracula’s room.

Location: Defeat the Creature in Inverted Castle’s Reverse Outer Wall to obtain the Tooth of Vlad.

26) Rib of Vlad
1 of 5 Treasures. CON +10.

Effects: 1 of 5 treasures to collect in order to unlock the mechanism on clock tower in Inverted Castle’s Black Marble Gallery. Unlocking that mechanism will lead to Dracula’s room.

Location: Defeat Akmodan II in Inverted Castle’s Dark Wing’s Lair to obtain the Rib of Vlad.


27) Ring of Vlad
1 of 5 Treasures. INT +10.

Effects: 1 of 5 treasures to collect in order to unlock the mechanism on clock tower in Inverted Castle’s Black Marble Gallery. Unlocking that mechanism will lead to Dracula’s room.

Location: Defeat Darkwing Bat in Inverted Castle’s Reverse Clock Tower to obtain the Ring Vlad.


28) Eye of Vlad
1 of 5 Treasures. LCK +10.

Effects: 1 of 5 treasures to collect in order to unlock the mechanism on clock tower in Inverted Castle’s Black Marble Gallery. Unlocking that mechanism will lead to Dracula’s room.

Location: Defeat Death in Inverted Castle’s Cave to obtain the Eye of Vlad.

Terms of Use

Guides, FAQs, walkthroughs, trivia, lists and all related content are intended for public use only. Reproduction, retransmission or rewriting in any form is prohibited except by the notice of the author.


All avatars can be freely distributed online. Only one avatar can be used for each person as his personal image on forums. Using two or more avatars for websites, forums, blogs, wikis and other form of social media should link back on the specific page of this site, where the images are originally posted. It doesn't necessarily mean, however, that you have to put this site as an affiliate or linking should be put on every page of your website.


All content is in no way possible to be plagiarized and cannot be used for commercial purposes. Any violation of this copyright code is punishable by law.

Game Avatar Collections

Game Avatar Collections

Castlevania Series



Valkyrie Profile Series

Plume Skill Guide

Plume Skill Guide
Valkyrie Profile Covenant of Plume

1) Vali's Awakening
Doubles all traits and draws enemy attacks.

"Birthed to venge his brother's bane,
But one night old he lay him slain."

Character: Ancel
AP Cost: 80

Note: Doubles all stats of Wylfred and taunts enemies to attack him. This Plume skill makes him tougher, almost invulnerable and can deal tremendous damage on enemies. However, it sacrifices his half of his health in exchange of his stats boost. Reserve this skill against bosses with very high HP and impregnable defense.


2) Gleipnir's Bonds
Paralyzes all non-leaders enemies.

"Thin as ribbon, yet stronger than steel,
Fenrir's fate these shackles seal."

Character: Cheripha
AP Cost: 80

Note: Paralyzes all enemies except for the leaders. Undoubtedly, this is the most overused Plume skill in the game and has its tactical edge especially in difficult situations. It is better used when the party is utterly surrounded by tough enemies. Get this skill as early as possible for easy gameplay ahead.


3) Vidar's Hush
Silences all enemies for 5 turns.

"No song did he sing, no word did he speak,
All to be heard was the sire-slayer's shriek."

Character: Lockswell
Effect:
AP Cost: 80

Note: Silences all enemies for staggering 5 turns. The best way to deal against a bunch of sorcerers, which renders them unable to attack, thus utterly useless for quite a long time.


4) Baldr's Pact
Negates all physical damage towards the user and deals that damage x2
to the enemy for 2 turns.

"To harm him never all creation had sworn,
The oathbreaker to suffer a goddess's scorn."

Character: Darius
AP Cost: 80

Note: Enables the user to block all incoming damages for 2 turns. The damage supposedly receive by the character is thrown back to the enemy and deals double damage. Good against one on one fight with a powerful boss, who also maneuvers special attack that can wipe out anyone in a single clash.

Valkyrie Profile Covenant of the Plume


5) Veigr's Warcry
Adds a random change for all ally's attacks to cause instant-death
to the enemy for 3 turns.

"Down the mountains and o'er the rampart,
Rang a call to bestill any still-beating heart."

Character: Gwendal
AP Cost: 80

Note: One of the most effective Plume skill to use when dealing enemies with high health pool. It drastically changes the attack power of all allies, which gives them the power to deliver death blows. Just remember not to kill an enemy with one character only or else you’re not going to get the Sin quota of a specific battle.


6) Biflindi's Shield
Cuts all enemies' ATK in half for 3 turns.

"No weapon destroys like a stalwart defense,
It breaks a foe's spirit and shatters his sense."

Character: Heugou
AP Cost: 80

Note: Halves the damage received from enemies. It works the same as “The Art of Defiance,” which is equip in Tactics menu. However, equipping the Defiance together with this Plume skill, drastically increases the defensive power of the user than using only one of them. A decent skill to use when dealing bosses who maneuver special attacks.


7) Ratatosk's Scandal
Reduces ALL characters' HP by 50%. Does not affect
the user and the enemies' leader.

"About the great ash scurries the squirrel,
His rumors reducing warrior to wee girl."

Character: Mireille
AP Cost: 100

Note: A risky skill which can be very rewarding when used correctly. It damages everyone’s HP by half excluding Wylfred and the enemy leader. Perfect against enemies with high health pool that hinders you to achieve the Sin quota. Just after invoking this Plume skill, make it sure that all allies has enough turns to replenish their lost health. Which means you need to sacrifice a single turn just to heal the entire party members before going back to fighting.


8) Avalanche of the Jotun
Freezes all non-human enemies, except the leader, for 3 turns.

"Atop alpine heights where men dare not fare,
The bellows of giants crack the frosted air."

Character: Mischka
AP Cost: 80

Note: It works almost the same as the Gleipnir's Bonds but not against humans and leaders. Although you can’t use this most of the time, since there are only few battles where you have to fight monsters, but still a top-notch Plume skill to use when the need arises.

Valkyrie Profile Covenant of the Plume


9) Hoard of the Dvegar
Increases the amount of gems you get during battle for 3 turns.

"Nothing can set the eyes so agleam,
As the glimmer of gemstones ripe to redeem."

Character: Earnest
AP Cost: 80

Note: Significantly increases the purple gems and blue crystals drop by enemies in 3 turns. The more purple gems acquired the more attack you can unleash until you can fully reach the Sin quota. On the other hand, the more blue crystals acquired the more experience points added to the party.

This Plume skill is best used when performing sieges (Grand Cross, Axis Raid etc.), since they increase the chances of acquiring gems and crystals, as well as rare items. If oftenly used early in the game, Wylfred’s party will most likely raises their experience in no time and acquires more powerful equipment from siege attacks. Thus, leaving the enemies two or more steps behind, which drastically changes a hard game into an easy one.


10) Hervor's Blessing
Cuts all enemies' RDM (physical defense) by 50% for 3 turns.

"Neither soldier nor suitor traverses the gate,
Of she wed fast to the shieldmaiden's fate."

Character: Natalia
AP Cost: 80

Note: Reduces the physical defense of enemies by 50 % making them more vulnerable to attacks. In short, Wylfred’s party will cause 1.5 damage from their normal attacks. Use this only when you’re having at least 3 non-sorcerer character line-ups or this Plume skill’s ability will just be a waste.


11) Hod's Smiting
Adds a 100% critical rate to all allies' attacks for 3 turns.

"Sightless he aimed and spiteless he drew,
Innocent of the murder his arrow would do."

Character: Ushio
AP Cost: 80

Note: A staggering 100% critical rate increase for 3 turns makes this Plume skill, undoubtedly, one of the best. Strategically used when having a hard time meeting the Sin quota, dealing with enemies with high HP and when utterly surrounded and outnumbered. Bosses with impregnable defense can be taken down easily when utterly surrounded by Wylfred’s party while empowered with this skill.


12) Kvasir's Mead
Negates all magical damage against all allies's for 3 turns.

"They who sip the gods' own spit,
Are seldom wont to want of wit."

Character: Lieselotte
AP Cost: 80

Note: Nullifies all incoming spells from enemies, which renders them harmless for 3 turns. Although there are other alternatives that negate or lower the damage caused by spells (such as Magic Mail, Magic Resist, Defiance etc.), yet this Plume skill has its strategic edge when dealing against a group of annoying sorcerers.

Valkyrie Profile Covenant of the Plume


13) Inspiration of the Alfar
Removes the AP cost of all allies' Tactics for 2 turns.

"Oft will men forget themselves,
Once they inhale the breath of elves."

Character: Duwain
AP Cost: 100

Note: Saves AP of all allies for 2 turns even if they execute Techniques and use items. This Plume skill enables the sorcerers to swarm spells over enemies, heal party members, cures from negative status and revives fallen allies without any restriction. Best used when the party has at least two sorcerers, who obviously consume more AP than swordsmen, lancers and archers. However, always keep in mind that this one lasts only for 2 turns and cost 100 AP to Wylfred. Weight the situation first if it’s worth taking the risk invoking this skill.


14) Eir's Blessing
Recovers 80% of all allies' HP and the start of each Ally Phase for 3
turns.

"E'er in the keeping of the handmaiden's eyes,
Thrice he was felled and thrice did he rise."

Character: Rosea
AP Cost: 80

Note: When the going gets tough this skill definitely keeps you going. It replenishes almost all of allies HP thrice, one before each turn starts. Strategically, effective in almost all situations except when you’re not having trouble in battles or your current HP is suffice to beat the game. A good support skill to rely on when badly needed.


15) Advari's Bequest
Curses all enemies.

"The wish-taker's luck shall turn for the worse,
When the welsher wills his wish to a curse."

Character: Fauxnel
AP Cost: 80

Note: Another skill that disables enemies for a long time, just like invoking Gleipner’s Bonds. It curses all enemies, thus renders them unable to attack but still able move freely within the battlefield. Cursing early in the game while closer to your enemies may prove beneficial and gives the party the upper hand before the enemies can recover.


16) Hoenir's Arc
Increases all ally's physical attack range by 2 squares for 3 turns.

"A keen-sighted eye and a marksman's hand,
leave no refuge for prey on land."

Character: Valmur
AP Cost: 80

Note: Extends all allies’ range of attack by two spaces. This Plume skill is fascinatingly unique, making the swordsmen fight like lancers, lancers fight like archers, while archers and sorcerers can easily attack the hardest to reach enemies in the battlefield. It removes nuisance such as obstacles, which forces a character to turn the other way around or fighting an enemy, who can wipe you out with his counterattack. It’s fun and definitely useful most of the time.

Valkyrie Profile Covenant of the Plume


17) Fafnir's Heart
Revives all fallen allies for 3 turns.

"Death itself fears those who feast,
Upon what beats in the bosom of the beast."

Character: Phiona
AP Cost: 80

Note: Automatically revives any knockdown allies in battle for 3 turns without using Union Plume or casting Invoke Feather. You can thrust your way on enemies’ ranks, smashing and brawling without any regards to your current HP.

This skill is perfect in any situation except when fighting weaker enemies. When confronting Garm in the final battle, better reserve this skill for her. Surely, there is one word that best describe this Plume skill-- “overpowered.”


18) Angboda's Allure
Poisons all enemies.

"Many lovers she has, but only one love true,
The writhing of mortals who suffer their due."

Character: Reinhilde
AP Cost: 50

Note: Poisons all enemies, which gradually depletes their HP every turn. Finishing enemies will never be easier when their HP already drops significantly, thus giving all allies an easy way getting the Sin quota and beating the game quickly.


19) Fury of the Aesir
Negates all physical damage towards your allies for 3 turns.

"Slaughter and maim without consequence,
In the name of the All-father's providence."

Character: Auguste
AP Cost: 80

Note: Makes all allies invincible against any physical damage for 3 turns. When dealing a bunch of swordsmen, lancers, archers or any non-magic unit, this Plume skill is your trump card. Another awesome skill that can be considered as overpowered. Works perfectly most of the time but not against a party full of mages.

Character Quotes

Character Quotes
Valkyrie Profile: Covenant of the Plume

I - Allies

1) Wylfred

Intro:
"In my father's name..."
"To battle!"
"My patience is not to be tested!"
"You think yourself worthy?"
"My soul is beyond salvation."
"Ailyth! I shall cast you into oblivion myself!"

Critical Hits:
"I have you!"

Counter Attack:
"Back!"

Item or Tactic:
Hah!

Soul Crush:
"Suffer my pain! Finishing Strike! Grim Vengeance!"
"How does it feel?"
"Curse you!"

Finale:
"The battle is won!"
"For you... father."
"A fitting death for a pitiful wretch!"
"How pathetic, another life spent for nothing."

Death:
"It cannot end like this…"

Invoke Plume:
"Feather o'er the battle field, unto me thy power yield!"


2) Ancel

Intro:
"Guard my back, Wyl!"
"Nothing like battle to start the blood flowing."
"Leave this one to me!"

Critical Hit:
"All mine!"

Counter Attack:
"Saw that coming!"

Item or Tactic:
Hah!

Soul Crush:
"Time to meet your maker! Finishing Strike. Sonic Burst!"
"Did you expect any less?"
"Not quite what I had in mind."

Finale:
"Look like we Wyl's come a long way!"
"All these fightings work up an appetite!"
"I could go for more of that!"

Death:
"I... I'm not ready to die..."

Invoke Plume:
"Power... I can feel it."


3) Cheripha

Intro:
"Let's get this over with."
"Let the games begin."
"Don't make this difficult."

Critical Hit:
"Dead in my sight!"

Item or Tactic:
"Heeya!"

Soul Crush:
"Once an assassin, always an assassin. Finishing Strike. Beaming Barrage!"
"There goes another one."
"You're not supposed to live."

Finale:
"What did you expect?"
"That's the end of that."
"Not bad if I do say so myself."

Death:
"It's not supposed to end like this..."

Invoke Plume :
"Something is happening to me!?"


4) Lockswell

Intro:
"To see an assassin is to see your life's end."
"Do not strain yourself Cheripha."
"Too many horrors have I seen to look away now."

Critical Hit:
"Right where I want you!"
"Be no more!"

Item or Tactic:
"I never missed."

Soul Crush:
"Let it be decided here and now."
"I'm not what I once was."
"I never missed."

Finale:
"I long for the peace of the shadows."
"Always the reek of blood."
"Cheripha, you are all that matters to me."

Death:
"Cheripha, forgive me."

Invoke Plume:
"What is this power?"

Valkyrie Profile Covenant of the Plume


5) Darius

Intro:
"Know thy enemy and never question it."
"Stand ready to engage."
"All I'm able to do, I shall.'

Critical Hit:
"Your time is come!"

Counter Attack:
"An open invitation!"

Item or Tactic:
Hah!

Soul Crush:
“With what life I have left. Finishing Strike! Icy Grave!”
"Savor... eternal slumber."
"Do you not long for death's serenity?"


Finale:
"I live only to make amends."
"I live to see another dark day."
"Any casualties?"

Death:
"At last, an end to suffering…"

Invoke Plume:
"What is it I feel?"


6) Gwendal

Intro:
"All I see belongs to me!"
"I have may plunder or take your life."
"Hmm… Nothing like the smell of fear."

Critical:
"This ought to teach ya!"

Item or Tactic:
Hah!

Soul Crush:
"I got something for you. Finishing Strike! Reign of Terror!"
"Hahahahaha! How's that strike ya!"
"Come on! I deserved something for that!"

Finale:
"I could do with a swig after that!"
"How long am I to babysit this wretch?"
"You won't need treasure where you're going."

Death:
"Graaahhhhh!"
"I suppose I had this coming…"

Invoke Plume:
"What's happening to me?"


7) Earnest

Intro:
"Fear is the true test of courage."
"All swords fall shy of my lance."
"To arms! We advance!"

Critical:
"Have at you!"

Item or Tactic:
Hah!

Soul Crush:
"Repent for judgment is nigh! Finishing strike! Righteous Rush!"
"Justice has spoken."
"A merciful verdict."

Finale:
"My path is mine to choose!"
"I answer only to my conscience!"
"If only Darius fought alongside us."

Death:
"When a knight falls, his legend is born."

Invoke Plume:
"The rage of the wronged flows through my veins!"


8) Natalia

Intro:
"My, you certainly look the part."
"Might I have this dance?"
"I won't be gentle!"

Critical:
"See how you handle this!"

Item or Tactic:
Hah!

Soul Crush:
"Know the fury of a woman scorned! Finishing strike! Catastrophic Rain!"
"There is no escape."
"I won't fail again."

Finale:
"Over already? You disappoint me."
"It's hard work making it look this easy."
"Wherever you are, you are still in my heart, children…"

Death:
"Forgive your mother, children…"

Invoke Plume:
"I don't know my own strength anymore!"

Valkyrie Profile Covenant of the Plume


9) Mireille

Intro:
"So many to kill. So little time."
"Hmm… What shall I do to this one?"
"Watch me!"

Critical Hit:
"I hate you!"

Counter Attack:
"Idiot!"

Item or Tactic:
Hah!

Soul Crush:
"Why don't you go away?! Special Attack! Heartless Flame!"
"And don't come back!"
"No! I didn't miss! I never miss!"

Finale:
"Finished already!? I just gotten started!"
"I'm bored… Brother, amuse me!"
"Hmm, what did that woman mean by mother?"

Death:
"Aaaahhh!"
"Brother... where are you?"

Invoke Plume:
"Huh? Hehehe! I don't know what's come over me!"


10) Mischka

Intro:
"Why are they all so eager to die?"
"Hehe! This should be fun!"

Critical Hit:
"Here I come!"

Counter Attack:
"Haha! Stupid!"

Item or Tactic:
Hah!

Soul Crush:
"'You're only in the way! Special Attack! Ruthless Frost!!"
"Did I make you cry?"
"No fair! You're still breathing!"

Finale:
"Let's do that again!"
"This one's finished. Where's the next?"
"Nobody messes with my sister!"

Death:
"Sister help me… I'm scared..."

Invoke Plume:
"Hahahaha! This never happened before!"


11) Heugoe

Intro:
“Let's keep our heads above us."
"Discipline is the key."
"Is it death you seek?"

Critical Hit:
"Say your prayers!"

Counter Attack:
"You're open!"

Item or Tactic:
Hah!

Soul Crush:
"If death you seek then death you'll have! Finishing Strike! Grand Thrust!"
"Your suffering is at an end."
"If pain you want, then more you'll have!"

Finale:
"War will empty the soul of men."
"Today was not my day to die."
"A moment of pain, for an eternity of rest..."

Death:
"Death does not come easily…"

Invoke Plume:
"This power... Is it mine to wield?"


12) Duwain

Intro:
"Must be brave, must be brave!"
"Remember, the enemy is equally afraid."
"I serve the Saintess above all else!"

Critical Hit:
"I have you!"

Item or Tactic:
Hah!

Soul Crush:
"This might do it. Finishing Strike! Land's Lament!"
"It actually worked!"
"I have a feeling it would failed."

Finale:
"Praise the heaven we're saved."
"I often forget what I'm capable of."
"Let no harm come to the Saintess."

Death:
"Lady… Rosea…"

Invoke Plume:
"This power, but how?"

Valkyrie Profile Covenant of the Plume

13) Rosea

Intro:
"Life alone is victory enough."
"Leave the wounded to my tending."
"Gods, forgive our trespasses."

Critical Hit:
"Gods have mercy!"

Item or Tactic:
"Rest your soul!"

Soul Crush:
"At the very least I can grant you a quick death!"
"May you rest in peace."
"The Gods take mercy on your soul…"
"I lament I could not bring you peace."

Finale:
"Is it naive to dream of a world without war?"
"Another sin for which I must repent."
"May thy find peace in the keeping of the gods."

Death:
"Let there be peace..."

Invoke Plume:
"A Divine Presence? Is this a blessing?"


14) Lieselotte

Intro:
"What will you do for me if we win?"
"Let me show you what I can do."
"Do I have your heart broken?"

Critical Hit:
"Won't be seeing you again!"

Item or Tactic:
"Take this!"

Soul Crush:
"Let me give you a proper farewell."
"Wasn't that the best you ever have?"
"You could at least pretend to die!?"

Finale:
"I think I managed to work up a sweat."
"Was it good for you?"
"I've seen worse, but not much."

Death:
"Aarhhh…!"
"How could it all end this way?"

Invoke Plume:
"I've never felt this way before!"


15) Ushio

Intro:
"Never met a foe I couldn't cut!"
"You cross my path! I'll take you down!"
"My mind is made up! You must die!

Critical Hit:
"You're mine!"

Item or Tactic:
Hah!

Soul Crush:
"Your fate rests on the edge of my blade! Finishing Strike! Giant Slayer!!"
"Now you join the ranks of the fallen."
"Hah! You only making it harder on yourself!"

Finale:
"Victory is sweet!"
"Hah! Who else wants some?!"
"Your luck ended when you met me."

Death:
"Aaarrhhhh!"
"Why can't… I move…?"

Being Plumed:
"Aaarrhhh... My rage! I cannot hold it in any longer"


16) Valmur

Intro:
"Perhaps war is the only answer."
"Only the willing need grace the field of battle."
"I hold fast the string of victory!"

Critical Hit:
"I see it!"

Item or Tactic:
Hah!

Soul Crush:
"By the honor of House Haughn! Finishing strike! Divine Arrow!
"’Tis the least I could do."
"My failure brings shame upon me."

Finale:
"Pity they for whom no knell shall ring."
"In deepest reverence we hold the fallen."
"Is it ended at last?"

Death:
"House Haughn wished too great for me."

Invoke Plume:
"This power is not mine."

Valkyrie Profile Covenant of the Plume

17) Phiona

Intro:
"I shall wash my steel in your blood!"
"Tell your gods it was I, Phiona, who sent you to them!"

Critical Hit:
"I shall grant you a swift death!"

Item or Tactic:
Hah!

Soul Crush:
"Fall as the petals of the rose! Finishing Strike! Crimson Grace!!"
"Now you are verily fallen from grace."
"Do not mistake my grace for mercy!"

Finale:
"Exult! You fall before the blade of House Haughn!"
"Savor the beauty amid the battlefield's gore."
"You bring glory to our House, brother."

Death:
"Nicolas… I come to you..."
"Aaarrhh!"

Being Plumed:
"This power shall turn the battle in our favor!"


18) Reinhilde

Intro:
"My name is Reinhilde. Do not forget!"
"I'll teach you to cross a woman of House Haughn!"
"They all too familiar scent of battle. I did not miss it!"

Critical Hit:
"Off with your head!"

Item or Tactic:
Hah!

Soul Crush:
"Your next step shall be your last! Finishing Strike! Danse Macabre!"
"Eeyahahaha! I forget my own strength sometimes."
"You did well to survive. I congratulate you."

Finale:
"Behind every great house, there lies a greater woman."
"My hunger for battle remains."
"Ten of you would not suffice to match me!"

Death:
"My years have gotten the better of me…"

Invoke Plume:
"Long has it been since such power graced these old bones!"


19) Auguste

Intro:
"Witness a lifetime of mastery in a moment of destruction!"
"All bones are brittle before my fists!"
"If it is pain you seek I shall show you it."

Critical Hit:
"Heeyaagh!"

Item or Tactic:
Hah!

Soul Crush:
"The hand is the extension of the limitless mind! Ultimate Strike! Hundred Hands!"
"Haha! You were not ready."
"You are stronger than you look."

Finale:
"Mind and body are the weapons a man forges himself."
"Haha! I suppose a man of my years ought to show more mercy."
"That's one more foe I have outlived."

Death:
"So far have I come... and yet…"

Invoke Plume:
"Aarrgh! Power courses through my body! This flesh shall bind me no longer!"


20) Fauxnel

Intro:
"There's a burden on your shoulders... Your head."
"I offer you a choice. Surrender or die!"
"How unsightly!? I can look no more!"

Critical Hit:
"I shall set your spirit free!"
"Behold!"

Item or Tactic:
"Behold!"

Soul Crush:
"Please accept this humble offering."
"You were truly deserving of it."
"Ah… I… I fear you overstay your welcome!"

Finale:
"No apology necessary. Your death shall suffice."
"I find that death civilizes barbarians best."
"How dreadful war's horrors. My shoes will never be the same."

Death:
"This was most certainly not in my plans."

Invoke Plume:
"Even I am somewhat impressed by this power."

Valkyrie Profile Covenant of the Plume


II - Seraphic Gate Allies

21) Kristoff

Intro:
"On my name, we shall arise victorious!"
"Where peace's failed. War must prevail!"
"Let no blood be shed in vain."

Critical Hit:
"No quarter!"

Item or Tactic:
Hah!

Soul Crush:
"Hallowed be the legacy of the crown. Finishing Strike! Noble Crusade!"
"Find peace in death."
"Perhaps the time has not yet come."

Finale:
"Water cannot wash this hand of sin."
"I know not why men hunger for the suffering of war."
"Once peace's lost. All of the victory seem hollowed."

Death:
"Gwaaahhh..."
"Brother…"


22) Langrey

Intro:
"He who denied what tomorrow brings will not live to see it!"
"Ye who will not kneel… shall fall."
"I do not suffer fool gladly."

Critical Hit:
"To your knees!"
"Back whence you came!"

Item or Tactic:
"To your knees!"

Soul Crush:
"Revere the royal hand that strikes you down!"
"You are a footnote in my glorious history."
"Soon, you will beg me for death!"

Finale:
"The future of Artolia rests squarely on my shoulders."
"Let no man stands in the way of destiny."
"Pity when worthy warriors laid to waste."

Death:
"My will is final…"


23) Roienbourg

Intro:
"I pledge my heart anew, for Artolia!"
"By my hands shall wrongs be righted!"
"When a man's bones wane, his wit shall wax!"

Critical Hit:
"Gotcha!"

Item or Tactic:
Hah!

Soul Crush:
"'Till naught but ashes remain! Finishing Strike! Ferocious Fangs!!"
"Look death in the eye, as I have!"
"My body begins to fail me..."

Finale:
"We live to fight again."
"May flowers someday grow, where this body lays."
"Let no death happen in vain."

Death:
"Was the cause... already lost?!"


24) Ailyth

Intro:
"I hope you like what I prepared."
"Shall we begin, then?"
"Allow me to amuse you."

Garm Intro:
"Now my time to sink my teeth into your soul."
"Come, dark servant! Your master calls!"

Critical Hit:
"Allow me."

Item or Tactic:
"Pardon me."

Soul Crush:
"Permit me this small indulgence."
"I shall await you in the underworld."
"It was to be your parting gift, but alas..."

Finale:
"Master Wylfred you are tired. Allow me to serve you."
"Isn't easy giving up your appearances."
"I savor our time together."

Damaged:
"Please be gentle."

Death:
"Clean up after yourself!"
"Noooo!"

Valkyrie Profile Covenant of the Plume


25) Lenneth

Intro:
"By the holy laws, you shall be obliterated!"
"Your sin lay heavy upon you, defiler of souls!"
"Weak souls succumb much quickly to evil."

Critical Hit:
"Begone!"

Counter Attack:
"Have you no better?!"

Item or Tactic:
Hah!

Soul Crush:
"It shall be engraved upon your soul! Divine Assault! Nibelung Valesti!"
"Return whence you came!"
"You still breathe?"

Finale:
"Let live what must live. Die what must die!"
"Kindred are the heart of gods and men."
"No struggles without meaning."

Death:
"No, not here…"


26) Hrist

Intro:
"When will you mortals learn your place!"
"Where is my leading role!?!"

Critical Hit:
"Perish!"

Item or Tactic:
Hah!

Soul Crush:
"It shall be engraved upon your very soul! Divine Assault! Nibelung Valesti!"
"No sinner is above reprisal!"
"You prolong the inevitable!"

Finale:
"It is divine retribution."
"That hardly was into my attention."

Death:
"Aaarrghhh!"
"You haven't seen the last of me…!"


27) Arngrim

Intro:
"Fight this battle like it's your last."
"The harder they come, the harder they fall!"

Critical Hit:
"Eat steel!"

Counter Attack:
"Not so fast!"

Item or Tactic:
Hah!

Soul Crush:
"I grow tired of you! Finishing Strike! Final Blast!"
"And stay out of my sight!"
"You're a glutton for punishment!"

Finale:
"I'm hunger for more!"
"Better luck next time."

Death:
"I just need to rest my eyes..."


28) Freya

Intro:
"Your defiance is bold, but futile!"
"What a miserable creature!"
"I shall wipe you from creation!"

Critical Hit:
"Your fate is sealed!"

Counter Attack:
"You dare defy a goddess?!"

Item or Tactic:
Hah!

Soul Crush:
"Prepare to be purified! Divine Assault! Ether Strike!"
"You fall to a power you cannot comprehend."
"And yet you still stain this realm!"

Finale:
"Surely, you knew your end was come."
"Does your fate at all surprise you?"
"I hope you're pleased with yourself."

Death:
"No... this is not my destiny…"
"Aaaaahhhhh!!"

Valkyrie Profile Covenant of the Plume


III - Sorcerer’s Soul Crush

29) Fire Storm

"I invoke the rites of fiery Muspellheim and give my soul up to the
inferno's embrace. Ifrit Caress!"


30) Frigid Damsel

"Awaken the ancient Eden's song that speaks of empty skies. Now harken thee,
the pitiless voice of the ocean's lord! Tidal Wave!"


31) Poison Blow

"In the abyss, the trident of Hel dances. Dripping crimson truth lights the
one true path. Maleficent Harm!"

Lightning Bolt

"Hark, lightning that rides within the ashen depths. Descend down as
a storm upon my foes. Gravity Blessing!"


32) Sacred Javelin

"Harken the angel's summon. The true path shall guide you, find peace in
annihilation. Phantom Destruction!"


33) Dark Savior

"No mercy for the damned. Thou hast no escape from the grasp of catastrophe.
Meteor Swarm!"

Valkyrie Profile Covenant of the Plume

IV - Aesir Deities

34) Vidar

Intro:
"Your kind are not welcome here.”

Soul Crush:
"Make your peace! Divine Assault! Storming Wind!"
"Be grateful your eyes beheld the glory."
"You dare defy me?!"

Death:
"I can only wonder what awaits ye hence..."


35) Ull

Intro:
"You think you can turn against the gods and live?!"

Soul Crush:
"Say goodbye! Divine Assault! Desperate Horror!"
"Dead on!"
"Why do you persist?"

Death:
"Defeated by mortals..."


36) Thor

Intro:
"Hear the thunder of the heavens!"

Soul Crush:
"Open the sky and let pain rain down! Divine Assault! Hammer of Thor!"
"The gods will it so!"
"You incur my anger!"

Death:
"You will find no peace in the path ahead…"


37) Tyr

Start Battle:
"What fool dares challenge the god of war?"

Soul Crush:
"Ever shall I stand triumphant! Divine Assault! Glorious Conquest!"
"Your hopes dwindle to naught!"
"I am remiss!"

Death:
"I never dreamt it would come to this..."


38) Eir

Intro:
"Will violence cure what ails your soul?"

Soul Crush:
"The gods grant you mercy. A merciful death!”
"Reflect once more on your evil deeds."
"How could you have survived?!"

Death:
"Farewell, sad warriors…”

Valkyrie Profile Covenant of the Plume


V - Special Characters

39) Thyodor

Intro:
"It begins."
"Glory be to lady Valkyrie!"
"What the gods' will, my blade will fulfill!"

Soul Crush:
"By this sword I do thee cleanse! Finishing Strike! Celestial Inferno!!"
"Relinquish your soul to the holy cleanse."
"My work is not yet done."

Death:
"Forgive me... beloved."


40) Gabriel Celeste

Intro:
"You truly believe your weapons will save you?!"
"If only you knew this competitive which you wallow."

Soul Crush:
"I'll wash this stain from the path of the being.”
"You will defile this realm no longer."
"Persistent maggots!"

Death:
"No… No! This defies all reason!"


41) Ethereal Queen

Intro:
"I will show you horror beyond your imagination."
"Crowd fools. Death shall teach you to fear me."

Critical Hit:
"To the abyss!"

Soul Crush:
"Let us put an end to this threat.”
"You bored me mortal."
"Oh, Are you still here?"

Death:
"My passing is ephemeral… my power eternal…"
"You wield great power... or does it wield you?"


VI - Aesir Einherjars

42) Aesir Swordsman

Critical Hit:
"No escape!"

Death:
"The Aesir shall reign eternal… Aarrhhh!"
"How could..."


43) Aesir Warrior

Death:
"Glory to the Aesir!"


44) Aesir Archer

Critical Hit:
"Aim through!"

Death:
"This is no death for a god!"
"I'll save all the Aesir."
"The veil grows dark."


45) Aesir Brigand

Critical Hit:
"You won't like this!"

Death:
"Why me?"

Valkyrie Profile Covenant of the Plume

46) Aesir Lancer

Death:
"For it to end like this!"


47) Aesir Sorcerer

Critical Hit:
"Suffer!"

"It ends here!"

Death:
"So this is the end…"
"May the Aesir prospers eternal."

Super Mario Rpg Legend of Seven Stars Trivia

Super Mario Rpg Legend of Seven Stars Trivia

I - General Info

1) Super Mario RPG Legend of the Seven Star is simply known in Japan as Super Mario RPG.

2) Super Mario RPG was released in 1996 and became the first ever Mario role-playing game.

3) The developer of Super Mario RPG is Squaresoft, which is currently known as Square Enix. Popularly known as the team behind some great RPG series such as Final Fantasy, Saga Frontier and Sword of Mana.

4) Some characters of Super Mario RPG Legend of the Seven Stars are property of Square Enix Co. Ltd. (such as Geno and Culex) and not of Nintendo.

5) Squaresoft and Nintendo made a business deal, which started in 1990 and lasted in 1996. Super Mario RPG became the last game that they made before parting ways.

6) In 1997, the game ranks 21st from “100 Best Nintendo Games of All Time” in the 100th issue of Nintendo Power.

Super Mario Rpg Legend of Seven Stars Trivia


II - Characters

Mario

1) There is an old Mario palette icons of the 80’s that can be unlock in a dressing room, somewhere in Booster’s Tower.

2) Mario first appeared in a Donkey Kong arcade game of the 80’s. In the game, he is referred as “Jumpman.”

3) Mario’s house is called the “Pipe House.”

4) Mario and his brother Luigi are both plumbers.


Mallow

1) Mallow is one of those very rare RPG characters, who has both strong physical attack and magic spells. He deals heavy damage with his arms but can also unleash powerful spells, including healing magic.

2) When he was still an infant, Mallow’s basket was swept away by rain water due to a storm that hits Nimbus Land. He was washed out in Tadpole Pond and was found by Frogfucius.

3) Mallow has the ability to control weather conditions. When he cries, rain pours down and quickly vanishes when he’s relieved. He calls forth thunderstorm and healing rain from clouds in battle too.

4) “Maro” is the original Japanese name given to Mallow.

5) The name Mallow is probably taken from the word “marshmallow”, because of his mild, soft and fluffy appearance.

6) Mallow’s Psychopath skill is harmless but very unique. It can read an enemy’s mind and shows its current HP.

7) The Psychopath skill is better translated from Japanese to English as “what are they thinking?”

Super Mario Rpg Legend of Seven Stars Trivia


Geno

1) Geno’s real name is unpronounceable.

2) Geno’s third skill “Geno Whirl” is the strongest attack in the game. It deals 9999 damage if timed correctly. However, you can’t use this skill against any boss.

3) Regardless of the cameo appearance of Geno in Mario and Luigi: Superstar Saga, he is still a trademark of Square Enix, Co. Ltd. and not of Nintendo.

4) “Jiino” is the original Japanese name given to Geno.

5) Although a doll, Geno is presumably a Star Being. The fact that he came from Star Road and appeared in star form before taking over Gaz’s toy became the basis of this speculation.


Bowser

1) Bowser is sometimes called as “King Koopa.”

2) In Japanese version, Bowser is called “Daimao Kuppa,” which is translated as “Great Demon King Koopa.”

3) The floating vehicle that Bowser used in kidnapping the Princess is called the “Koopa Clown Car.”

4) In Japanese version of the game, Bowser gives a middle finger pose after a battle. However, due to its offensive meaning, it was changed into a “peace” pose in English version.

5) Bowser is always concerned of his villainous image and he’ll do everything just to live with his reputation.


Princess Toadstool

1) “Princess Peach” is the other name given to the Princess in most Super Mario games. As her name implies she has an affinity with the color pink.

2) Princess Toadstool is frequently portrayed as the damsel-in-distress in almost all Super Mario games.

3) The Princess has always been Mario’s love interest.

4) The “Frying Pan” is the strongest weapon that the Princess wields in the game.

Super Mario Rpg Legend of Seven Stars Trivia


Yoshi

1) Yoshi is considered by Boshi as his arch-rival.

2) Yoshi is the name of Mario’s friend who eats almost anything. He is not to be confused with the race called “Yoshi,” who are the citizens of Yo’ster Isle.

3) Whoever wins the Mushroom Derby race in Yo’ster Isle, is considered by the Yoshis as their new boss.

4) Yoshi is considered as bilingual in the game, who can speak both Mario’s language and the Yoshis.

5) Yoshi is sometimes called as “Green Yoshi” by fans, just to distinguish him from other Yoshis.


Toad

1) Toad is the name of Mario’s friend and attendant to the Princess. He is not to be confused with the race called “Toad,” who are citizens of Mushroom Kingdom.

2) In Nimbus Land, if Mario sleeps in the Dream Cushion at the inn, he will dream of Toad who reveals himself as a monster. Mario will be afraid of him but the fear vanishes once Toad gives him the Red Essence.


Frogfucius

1) Frogfucius assumed the name “Mallow” that is inscribed in the belt of the infant he found in Tadpole Pond.

2) The name “Frogfucius” is probably a pun from the name “Confucius”, one of China’s greatest philosopher and founder of Confucianism.

3) Frogfucius wisdom is attributed to his chain of networks, which is a group of tadpoles scattered all over the world who reports to him through the waterways. That is why Mallow reveres his grandpa as some sage who knows everything.

Super Mario Rpg Legend of Seven Stars Trivia


Toadofsky

1) “Toadofsky” is a pun on the name of a Russian composer “Pyotr Ilyich Tchaikovsky.”

2) There are 4 melodies that you can collect for Toadofsky symphony. Collect them from Frogfucius in Tadpole Pond, Pa’Mole in Moleville, Starslap in Monstro Town and let Mario beat the composition game in Tadpole Pond.

3) Toadofsky is notable for his wig and diamond spots on his head, things which are not found in other citizens of Mushroom Kingdom.


Croco

1) The name “Croco” is probably taken from the word “crocodile,” although he runs so fast for a crocodile.

2) Aside from crocodile, the name “Croco” may also have some connection to the word “crook” which completely describes Croco’s sly and greedy personality. After all, he is the leader of the three Crooks, which are seen following him in some part of the game.

2) Croco was defeated by Yoshi in the Mushroom Derby race in Yo’ster Isle. Boshi comforted him, who seemingly establishes a camaraderie with him.


Luigi

1) Some beta images of the game features Luigi as part of Mario’s party.

2) Luigi is seen in the credits roll cinematic where he leads the Mushroom Kingdom’s grand parade.

3) Although he did not appear in the main story except in the end portion, Luigi, however, serves as the narrator in the Super Mario RPG Legend of the Seven Star’s instruction manual.

Super Mario Rpg Legend of Seven Stars Trivia


Booster

1) Booster is the seventh generation of Boosters and current ruler of Booster’s Tower.

2) Booster named his train “Loco Express.” Loco is a Spanish word for “crazy.” A fitting name that describes its owners personality.

3) The close resemblance of Booster and Wario (another antagonist in Mario games) leads to the speculation that they are most likely the same person.


Dodo

1) Dodo is named after an extinct bird found only in Mauritius Island, probably hunted by settlers and pirates for their meat.

2) Dodo is portrayed as a flying, overgrown bird in the game. The real Dodo, however, grows in an average 3.3 feet tall and flightless.


Belome

1) Belome loves the taste of Mallow, calling him “yummy.” This is a reference to the idea that Mallow is designed as fluffy and soft, somewhat like a marshmallow.

2) Belome loves the taste of Princess Toadstool too, calling her “peachy.” A reference to her name in other Super Mario games and also to her affinity with the color pink.


Birdo

1) Birdo is also called “Shelly” in other Super Mario games.

2) Birdo is not to be confused with the race which shares the same name with her. Just like Yoshi belongs to a race called “Yoshi.”

3) In some Super Mario games, Birdo is referred to as a “guy who thinks he’s a girl and rather be called Birdetta.” In other words, she is a transvestite. However, Birdo is also specified as female in most games.


Culex

1) Culex is somewhat an allusion of a Final Fantasy boss, although he did not appear in any Final Fantasy titles.

2) A Final Fantasy background music is played when you fight Culex in Monstro Town.

Super Mario Rpg Legend of Seven Stars Trivia


Others

1) The names “Grate Guy” and “Knife Guy” are puns on “great guy” and “nice guy.”

2) Chef Torte is named after a German cake “Torte.” That explains why the guy speaks somewhat having a German accent.

3) The name “Bahamutt” is a pun on “Bahamut”, a powerful Final Fantasy dragon.

4) Bundt is named after a cake of the same name. Although, a real Bundt is most likely not a type of wedding cake.

5) The Axem Rangers are obviously designed after the “Power Rangers” or other famous groups that resembles them.

6) The names of “Dyna” and her baby brother “Mite” is taken from the word “dynamite,” an explosive primarily used for mining.

7) The Chancellor of Mushroom Kingdom has a close resemblance to Toadsworth, another character that appeared in many Super Mario games. They both share the same notable mustache and role as close adviser and mentor to the Princess.

8) Chained Kongs and Guerillas resemble Mario’s earliest arch-enemy, Donkey Kong.

9) An enemy called Drill Bit appears in the Super Mario RPG, but never in any actual battle.

10) K-9 is obviously a pun name of “canine.”

11) Amanita is a real mushroom infamous for its poison.

13) A real Ameboid is actually a type of protozoa.

14) In Greek mythology Arachne is a mortal known for her unsurpassed skill in weaving. She was turned into a spider after the goddess Minerva (Roman goddess Athena) envied her superior skill during their weaving contest. That explains why Arachne is a spider in the game.

15) Artichoke is named after a real plant which bears the same name. It is a perrenial thistle commonly found in southern Europe and some parts of Mediterranean.

Super Mario Rpg Legend of Seven Stars Trivia

16) Big Bertha shares the same name with gigantic war cannons, which were used during World War I.

17) Carroboscis is obviously a combination of words “carrot” and “proboscis,” which are both known as slender and long.

18) Doppel is probably taken from the word “Doppelganger,” which means a ghost that has a striking resemblance to someone.

19) Fautso is a pun on “fatso,” an offensive word for calling someone fat.

20) Goby is commonly called Cheep-Cheeps in most Super Mario games.

21) Goombette’s psychopath quote “me speak soft, BIG STICK”, is a reference to President Theodore Roosevelt’s popular quote. The president quoted: “Speak softly and carry a big stick. You will go far.”

22) Gorgon is named after a race of legendary monsters in Greek mythology, in which Medusa is the most famous. They are snake-headed monsters that can turn anyone who sees them into stones.

23) Obviously, the name Guerilla is a pun of “gorilla,” in which race Donkey Kong belongs.

24) Hippopo is derived from the name of a large amphibious mammal, the Hippopotamus. It is commonly found in Africa.

25) Hobgoblin is named after a mischievous little creature with unpleasant appearance and strikes fear to the hearts of men in many legends and folklores. They are somewhat the same as goblin.

26) Jesters are race of clowns who are not only entertainers but also fight as guardians. Some of the notable Jesters in the game are bosses such as Grate Guy, Knife Guy, Cloaker and Domino.

27) In Super Mario RPG Legend of the Seven Star, Li’l Boo (Boo in most Super Mario game) is much stronger than Big Boo based on their overall stats.

28) Mastadoom is a portmanteau of “Mastodon” and “doom.” Mastodon is an extinct ancient elephant, which has a close resemblance to Wooly Mammoth.

29) Ninja is named after the mercenaries in feudal Japan who were trained in the art of stealth, spying, sabotage, assassination and infiltration.

30) Octovader is probably inspired from Darth Vader in Star Wars movies. The creature itself somewhat resembles the mask of Darth Vader.

Super Mario Rpg Legend of Seven Stars Trivia

31) Pandorite is undoubtedly named after “Pandora.” According to Greek mythology, Pandora is the first woman ever created who accidentally opened a box that contains all evil in the world. The box was later known as “Pandora’s Box.”

32) Pinwheel is named after children’s toy which resembles a miniature windmill or fan.

33) The name Piranha Plant is taken from “Piranha”, a small vicious freshwater fish known for its strong jaws and sharp teeth. This fish is carnivorous and a very dangerous predator. It is native in South American waters such as the Amazon River.

34) Pulsar is derived from an actual star that emit’s a burst of radiation, radio wave and x-ray. It is believed to be a rapidly rotating neutron star.

35) Pyrosphere is a portmanteau of “pyro” (which refers to fire) and “sphere.” In short, a ball of fire.

36) Shamans closely resembles some of Final Fantasy wizards, such as Vivi in Final Fantasy IX.

37) The name Shogun is taken from a rank of Japanese feudal lord. A shogun is a hereditary military commander who reigns under the nominal rule of an emperor.

38) Snapdragon is named after a genus of flower known for its shape that resembles a dragon. When squeezed laterally, the petals opens and closes like a mouth of a dragon.

39) The name Terra Cotta is taken from a reddish brown clay which is widely used in pottery. Another Terra Cotta, is a set of famous ancient Chinese statues that were recently unearthed. They are replicas of Chinese army who guarded the tomb of their emperor.

40) Terrapin is an actual name of a moderate sized turtle which is native in the waters of eastern portion of North America.

41) Vomer is derived from an actual bone found in a human body. It is located in the middle of nasal passages inside the nose.

42) Wiggler is a common name usually given to mosquito larva and pupa.

Super Mario Rpg Legend of Seven Stars Trivia


III - Gameplay

1) If you don’t know what to do next, go to Tadpole Pond and consult Frogfucius. He might give some juicy information that leads to your next quest.

2) Quartz Charm obtained from defeating Culex does not stack with other defense attribute, but still a favorable accessory for its significant increase in attack damage, high defense boost and nullifying instant death.

3) Link, the protagonist of Legend of Zelda games can be seen sleeping in Rose Town Inn after defeating Bowyer in Forest of Maze.

4) Samus Aran, the protagonist of Metroid games can be seen sleeping in the castle’s guest room in Mushroom Kingdom after defeating Yaridovich.

5) In Hinopio’s place in Barrel Volcano, there are miniature model of spacecrafts from F-Zero and Starfox series.

6) Countdown is more of a puppet than a boss, which is controlled by Ding-a-Lings.

Super Mario Rpg Legend of Seven Stars Trivia

7) Star Road made its debut in Super Mario World and later in other Super Mario games.

8) There are lots of enemies made in beta version which were removed prior to its final phase of development. Here are some of them: Harlequins, Baba Yaga, Super Spike, Radish, Lumbler and Mastablasta.

9) Most of the characters in beta version that were removed were just copy of some characters already present in the game. For example, Radish is the white version of Carroboscis and Mastablasta is the blue version of Mastadoom.

10) Unlike their counterpart bosses, Machine Made bosses has the option to escape in battles.

Item List

Item List
Super Mario RPG Legend of the Seven Stars

I - Items

Foods and Drinks

1) Mushroom (1)
Recovers 30 HP.

Buy: 4 Coins
Sell: 2 Coins
Effects: Replenishes 30 HP of an ally.

Location: Available in most item shops.

Yoshi can swallow Bandana Blue, Buzzer, Body, Chomp Chomp, Goby, Dry Bones, Goomba, Machine Made Bodyguard, Mr. Kipper, Rat Funk, Sky Troopa and Starslap, which he turns into Mushrooms.


2) Mushroom (2)
Recovers 30 HP, but...

Buy: 4 Coins
Sell: 2 Coins
Effects: Replenishes 30 HP of an ally. If used in battle, it turns an ally into a mushroom.

Location: Only available at Goomaba’s item shop in Monstro Town.


3) Mid Mushroom
Recovers 80 HP.

Buy: 20 Coins
Sell: 10 Coins
Effects: Replenishes 80 HP of an ally.

Location: Available in most item shops.

Yoshi can swallow Artichoker, Crook and Terra Cotta, which he turns into Mid Mushrooms.


4) Max Mushroom
Recovers all HP.

Buy: 39 Coins
Sell: 39 Coins
Effects: Fully replenishes an ally’s HP.

Location: Only available at Toad’s Last Stop Shop.

Yoshi can swallow Ameboid, Fink Flower and Sackit, which he turns into Max Mushrooms.


5) Moldy Mush
Gross! There's mold growing on it.

Buy: N/A
Sell: 1 Coin
Effects: Replenishes 1 HP of an ally.

Location: Win it from Knife Guy or Grate Guy’s mini-games.


6) Rotten Mush
Eeew, it's rotten!

Buy: N/A
Sell: 2 Coins
Effects: Replenishes 5 HP of an ally.

Location: Win it from Knife Guy or Grate Guy’s mini-games.

Super Mario RPG Legend of the Seven Stars

7) Wilt Shroom
It's wilted...

Buy: N/A
Sell: 4 Coins
Effects: Replenishes 10 HP of an ally.

Location: Win it from Knife Guy or Grate Guy’s mini-games.


8) Froggie Drink
Party recovers 30 HP.

Buy: Varies (Juice Bar), 8 Coins (Toad’s Last Stop Shop)
Sell: 8 Coins
Effects: Replenishes 30 HP to all.

Location: Available at Juice Bar in Tadpole Pond, the price varies depending on what card you have. You can also purchase it from Toad in Smithy’s Factory for 8 Coins.

Yoshi can swallow Gecko, Gu Goomba and Octovader, which he turns into Froggie Drinks.


9) Kerokero Cola
All members recover fully.

Buy: 200 Coins (Juice Bar), 150 Coins (Marrymore Inn)
Sell: 200 Coins
Effects: Fully replenishes the party’s HP and FP.

Location: Available at Juice Bar in Tadpole Pond with the Soprano Card for 200 Coins. Also available at Marrymore Inn’s room service for 150 Coins, while staying at the suite.

Yoshi can swallow Shy Ranger and turns it into Kerokero Cola.


10) Elixir
Party recovers 80 HP.

Buy: Varies
Sell: 24 Coins
Effects: Replenishes 80 HP to all.

Location: Available only at Juice Bar in Tadpole Pond.

Yoshi can swallow Bloober, Ribbite, Springer and Tub-o-Troopa, which he turns into Elixirs.


11) Megalixir
Party recovers 150 HP.

Buy: Varies
Sell: 60 Coins
Effects: Replenishes 150 HP to all.

Location: Only available at Juice Bar in Tadpole Pond.

Yoshi can swallow Leuko and turns it into Megalixir.


12) Muku Cookie
Muku! Muku-muku! Muka?

Buy: 69 Coins
Sell: 34 Coins
Effects: Replenishes 69 HP to all.

Location: Available at the item shop in Seaside Town.

Yoshi can swallow Mukumuku and turns it into a Muku Cookie.

Super Mario RPG Legend of the Seven Stars

13) Yoshi Candy
Recovers 100 HP.

Buy: N/A
Sell: 70 Coins
Effects: Replenishes 100 HP to all.

Location: Yoshi turns an enemy into Yoshi Candy when he failed to turn it into another item. He can also swallow Apprentice, Bahamutt, Bob-Omb, Heavy Troopa, Puppox, Mastadoom, Sniffit and Spinthra, which he directly turns into Yoshi Candies.


14) Honey Syrup
Recover 10 Flower Pts.

Buy: 10 Coins
Sell: 5 Coins
Effects: Replenishes 10 Flower Points.

Location: Available in most item shops.

Yoshi can swallow Octolot, Carriboscis, Shadow, Shy Away, Shy Guy, Greaper and Jester, which he turns into Honey Syrups.


15) Maple Syrup
Recovers 40 Flower Pts.

Buy: 30 Coins
Sell: 15 Coins
Effects: Replenishes 40 Flower Points.

Location: Available in most item shops.

Yoshi can swallow Malakoopa, Sling Shy, Orb User, Lakitu and Gorgon, which he turns into Maple Syrups.


16) Royal Syrup
Recovers all Flower Pts.

Buy: N/A
Sell: 50 Rocks
Effects: Fully replenishes Flower Points.

Location: There is a Royal Syrup in Belome’s Temple treasure room. Also, in Boswer’s Keep area where you are given a choice to choose 4 rooms to enter out of 6, go to doors “1” and “6” where you can find Royal Syrups along the way.

Yoshi can swallow Forkies, Orbison, Shaman, Stumpet and Shogun, which he turns into Royal Syrups.


17) Able Juice
Heals status problems during battle.

Buy: 4 Coins
Sell: 2 Coins
Effects: Nullifies all negative status on an ally.

Location: Available in most item shops.

Yoshi can swallow Alley Rat, Frogog, Guerilla, Stinger and Wiggler, which he turns into Able Juices.


18) Freshen’ Up
Party is refreshed during battle.

Buy: 50 Coins
Sell: 25 Coins
Effects: Nullifies all the party’s negative status.

Location: Available in most item shops.

Yoshi can swallow Li’l Boo and turns it into a Freshen’ Up.

Super Mario RPG Legend of the Seven Stars


19) Pick Me Up
Revives downed ally.

Buy: 5 Coins (in most shops), 10 (Marrymore Inn)
Sell: 2 Coins
Effects: Raises up a downed ally.

Location: Available in most item shops.

Yoshi can swallow Big Bertha, Chained Kong, Cluster, Doppel, Pinwheel, Pulsar, Reacher, Remo Con and Rob-Omb, which he turns into Pick Me Ups.


Attack and Defense Boosters

20) Energizer
Raises ally's battle power during battle.

Buy: 2 Frog Coins
Sell: 1 Coin
Effects: Boosts an ally’s attack.

Location: Available at the Frog Coin Emporium in Tadpole Pond.

Yoshi can swallow Arachne, Bandana Red, Birdy, Enigma, K-9, Oerlikon, Mad Mallet, Geckit, Pounder and Poundette, which he turns into Energizers.


21) Bracer
Raises ally's defense in battle.

Buy: 2 Frog Coins
Sell: 1 Coin
Effects: Boosts an ally’s defense.

Location: Available at Frog Coin Emporium in Tadpole Pond.

Yoshi can swallow Jabit, Bluebird, Chomp, Crusty, Magmite, Magmus, Spikester and Spikey, which he turns into Bracers.


22) Power Blast
Raises party's Attack Power in battle.

Buy: 5 Frog Coins
Sell: 2 Coins
Effects: Boosts the party’s attack.

Location: Available at Frog Coin Emporium in Tadpole Pond.

Yoshi can swallow Armored Ant and Ninja, which he turns into Power Blasts.


23) Crystalline
Raises party's Defense in battle.

Buy: 5 Frog Coins
Sell: 2 Coins
Effects: Boosts the party’s defense.

Location: Available at Frog Coin Emporium in Tadpole Pond.

Yoshi can swallow Corkpedite, Kriffid and Starcruster, which he turns into Crystallines.


24) Yoshi-Aide
Power raised during battle.

Buy: N/A
Sell: 100 Coins
Effects: Boosts an ally’s attack and defense.

Location: Feed the baby Yoshi in Yo’ster Isle with lots of Cookies. When he gets fat, feed him 10 more Cookies to obtain the Yoshi-Aide.

Super Mario RPG Legend of the Seven Stars

Flower Point Booster

25) Flower Tab
Raises Flower Pts. by 1.

Buy: N/A
Sell: 100 Coins
Effects: Permanently increases Flower Points by 1.

Location: Acquired from treasure chests in different places and from defeating enemies. Defeat Croco in Bandit’s Way, the Crooks and Croco in Moleville coal mines and beat the “Goomba Thumpin’” mini-game to obtain Flower Tabs.

Toad will give you a Flower Tab in Mushroom Way. Also, some Toads in Mushroom Kingdom will give you Flower Tabs after saving them from Shysters.
In Rose Town, head to the house on the cliffs and open the two treasure chests which both contains Flower Tabs. If you open them later, they will only contain coins. Another one is found in Booster Tower. In the area where you first meet Booster, follow the train railways to find a Flower Tab in the next room.

Flower Tabs are also appraised in Mushroom Boy’s Shop in Seaside Town. The shopkeeper eats Mushroom and appraise them if they are special. If it is indeed a special mushroom, he will give you either one of the three special items: Rock Candy, Maple Syrup or Flower Tab.


26) Flower Jar
Raises Flower Pts. by 3.

Buy: N/A
Sell: 300 Coins
Effects: Permanently increases Flower Points by 3.

Location: Acquired from chests in different places and from defeating enemies. Defeat Hammer Bros. in Mushroom Way, Pandorite in Kero Sewers, Knife Guy and Grate Guy in Booster’s Tower and beat the “Goomba Thumpin’” mini-game to obtain Flower Jars.

Some Flower Jars are found in Nimbus Land’s castle. The first one, is when you get the Castle Key 1 from the guard, who is one of the townspeople held prisoners in a room. The second, is after you freed King and Queen Nimbus from Valentina’s tyranny. Find that same guard who gave Mario the Castle Key 1. He will give you another Flower Jar.


27) Flower Box
Raises Flower Pts. by 5.

Buy: N/A
Sell: 500 Coins
Effects: Permanently increases Flower Points by 5.

Location: Defeat Bowyer in Forest of Maze and Booster in Booster’s Tower to obtain Flower Boxes. Another one is given to you by the elder of Seaside Town after you rescued the townspeople from Yaridovich.


Bombs

28) Bad Mushroom
Poisons an enemy.

Buy: 30 Coins
Sell: 15 Coins
Effects: Inflicts enemy vulnerable to poison attacks.

Location: Only available at the item shop in Seaside Town before defeating Yaridovich.

Yoshi can swallow Amanita and Chewy, which he turns into Bad Mushrooms.


29) Lamb's Lure
Baa, baa...

Buy: N/A
Sell: 1 Coin
Effects: Turns an enemy into lamb and runs away.

Location: Acquired after equipping Princess Toadstool the B’Tub Ring and used the Mystery Ring 10 times in battle.


30) Sheep Attack
Baah, baah...

Buy: N/A
Sell: 1 Coin
Effects: Turns all enemies into lambs and run away.

Location: Use the Lamb’s Lure 48 times in battle to acquire the Sheep Attack.

Super Mario RPG Legend of the Seven Stars

31) Fire Bomb
Hit all enemies with fire.

Buy: 200 Coins
Sell: 100 Coins
Effects: Hit all enemies with fire that deals 100 HP damage.

Location: Can be purchased only at the item shop in Seaside Town before defeating Yaridovich. You can also get Fire Bombs by exchanging points at the bomb shop in Moleville, after obtaining them from Coal Mine’s “Cart Ride” mini-game .

Yoshi can swallow Fireball, Pyrosphere and Sparky, which he turns into Fire Bombs.


32) Ice Bomb
Hit all enemies with ice.

Buy: 250 Coins
Sell: 125 Coins
Effects: Hit all enemies with ice that deals 125 HP damage.

Location: Can be purchased only at the item shop in Seaside Town before defeating Yaridovich. You can also get Ice Bombs by exchanging points at the bomb shop in Moleville, after obtaining them from Coal Mine’s “Cart Ride” mini-game .

Yoshi can swallow Muckle and turns it into an Ice Bomb.


33) Fright Bomb
Fear attack on all enemies.

Buy: 100 Coins
Sell: 50 Coins
Effects: Strikes Fear attack to all enemies.

Location: Can be purchased only at the item shop in Seaside Town before defeating Yaridovich. You can also get Fright Bombs by exchanging points at the bomb shop in Moleville, after obtaining them from Coal Mine’s “Cart Ride” mini-game.

Yoshi can swallow Big Boo and Chow, which he turns into Fright Bombs.


34) Sleepy Bomb
Puts enemies to sleep.

Buy: 1 Frog Coin
Sell: 0 Coins
Effects: Causes enemies to fall asleep.

Location: Available at Frog Coin Emporium in Tadpole Pond.

Yoshi can swallow Piranha Plant, Spookum, Zeostar and Snapdragon, which he turns into Sleep Bombs.


35) Rock Candy
Attack all enemies.

Buy: N/A
Sell: 200 Coins
Effects: Hit all enemies that deals 200 HP damage.

Location: From the first area of Booster Pass, head left from the entrance. Just continue forward until you are near to the exit. There is a cactus on the left before the exit, go over it and jump to uncover a Surprise Box which contains Rock Candy.

Another one is found in Bean Valley. From the very first area, go down to the right pipe. In the next area where you came out, head to the farthest left corner and jump to uncover the Surprise Box.


36) Pure Water
Defeats ghosts in a wink.

Buy: N/A,
Sell: 75 Coins
Effects: Instant death to all ghosts and undead.

Location: Available at the item shop in Moleville.

Yoshi can swallow Vomer, Hobgoblin, Strawhead and Glum, which he turns into Pure Water.

Super Mario RPG Legend of the Seven Stars

37) Star Egg
Reusable battle item.

Buy: N/A
Sell: 1 Coin
Effects: Hit all enemies that deals 100 HP damage. Can be use infinitely.

Location: Beat Grate Guy’s “Look Away” mini-game 100 times.


Miscellaneous Items

38) Red Essence
You won't be attacked for 3 turns during battle.

Buy: N/A
Sell: 200 Coins
Effects: Makes an ally invulnerable to any damage in 3 turns.

Location: In the area where you can find a Save Block in Forest of Maze, head to the rightmost corner near the exit. Then jump to uncover a Surprise Box with Red Essence inside.

Another one is found in the first area of Land’s End. Head to the Pot Cannon that will throw Mario to the yellow block. On the block, position yourself to the upper portion and wait for it to move upwards. When it reaches the apex, quickly jump forward to uncover the Surprise Box.

The last one is located in the area of Bean Valley where there are five pipes guarded by Piranha Plants. Enter the farthest right pipe to gain access to the next area. Inside, you must head to the rightmost portion and jump on the corner before you reached the stairs. You’ll uncover a Surprise Box that contains Red Essence.


39) Earlier Times
Use it to start a battle over.

Buy: 15 Frog Coins
Sell: 7 Coins
Effects: Restarts the current battle from the very beginning.

Location: Available at the shop of Frogfucius’ student in Seaside Town.


40) See Ya
Allows you to run away from battles.

Buy: 10 Frog Coins
Sell: 5 Coins
Effects: Enables the party to escape from battles except against bosses.

Location: Available at the shop of Frogfucius’ student in Seaside Town.


41) Yoshi Cookie
Summons Yoshi during battle.

Buy: N/A
Sell: 1 Coin
Effects: Summons Yoshi to fight for you in battle. He swallows and turns enemy into special item or drops Yoshi Candy.

Location: Win this item in Mushroom Derby in Yo’ster Isle. Also, most of the enemies that Yoshi can swallow eventually turns into Yoshi Cookies.


Key Items

42) Seed
A fast-growing seed.

Buy: N/A
Sell: 150 Coins
Effects: Give it to the gardener in Rose Town together with the Fertilizer. He’ll plant a huge beanstalk that leads to a treasure in the sky.

Location: Defeat Megaslimax in Land’s End to obtain the Seed.

Super Mario RPG Legend of the Seven Stars

43) Fertilizer
Nutrients!

Buy: N/A
Sell: 100 Coins
Effects: Give it to the gardener in Rose Town together with the Seed. He’ll plant a huge beanstalk that leads to a treasure in the sky.

Location: After defeating Valentina in Nimbus Land, head to the eastern edge of the town and walk on the invisible path that leads you to Shy Away. Talk to guy and he’ll give you the Fertilizer.


44) Fireworks
A gorgeous firework.

Buy: 500 Coins
Sell: 250 Coins
Effects: The more Fireworks you have in your inventory the longer the fireworks display at the end of the game.

Location: Get them from the inventor in Moleville.


45) Shiny Stone
A pretty stone!

Buy: N/A
Sell: 2 Coins
Effects: Opens the sealed door in Monstro Town and triggers a special quest to fight Culex.

Location: Trade the Fireworks to a kid in the Purtend Store in Moleville.


46) Carbo Cookie
Kid's love 'em.

Buy: N/A
Sell: 1 Coin
Effects: Give it to the kid in the bucket in Moleville to get her to move.

Location: To obtain the Carbo Cookie, give the Shiny Stone to the kid in the item shop in Moleville. However, exchanging the Shiny Stone for a Carbo Cookie means you drop the chance to fight Culex in Monstro Town and vice versa.


47) Bright Card
A member's card for the casino.

Buy: N/A
Sell: 777 Coins
Effects: Enables the party to enter Grate Guy’s Casino.

Location: Beat Knife Guy’s “Juggling” mini-game in Booster’s Tower 12 times.


48) Goodie Bag
It's packed full of coins.

Buy: N/A
Sell: 555 Coins
Effects: You get extra 1 Coin every time you use this item in battle.

Location: Head further in Booster Tower until you reached the room with a Save Block and a stair of yellow blocks. Climb the yellow blocks and jump above the visible Treasure Box. From the top of that box, jump once more to uncover a Surprise Box with Goodie Bag in it.

Super Mario RPG Legend of the Seven Stars

49) Lucky Jewel
Summons Luck at will.

Buy: 100 Coins
Sell: 50 Coins
Effects: When used, it enables the party to play the “Yoshi Lucky Game” after the battle. Lasts only after 10 uses.

Location: Available at Mine Finds shop in Moleville.


50) Mystery Egg
A product of pure love...

Buy: 200 Coins
Sell: 100 Coins
Effects: Equip Princess Toadstool with the B’Tub Ring and use this item 10 times in battles to turn it into Lamb’s Lure.

Location: Available at Mine Finds shop in Moleville.


51) Wallet
A fat wallet.

Buy: N/A
Sell: 180 Coins
Effects: Give it back to the owner in Mushroom Kingdom and he’ll give you a Flower Tab.

Location: Defeat Croco in Bandit’s Way to obtain the Wallet.


Miscellaneous Key Items

52) Bambino Bomb
Handle with care!

Effects: Use it to blow the dead end in the Coal Mines in Moleville.

Location: Defeat Croco in the Coal Mines in Moleville to obtain the Bambino Bomb.


53) Alto Card
A membership card for the Juice Bar.

Effects: Use to buy items at Juice Bar in Tadpole Pond.

Location: Play Frogfucius’ Suite #18 (So, La, Mi, Re, Do, Re, Do, Re) in Melody Bay to obtain the Alto Card from Toadofsky.


54) Soprano Card
A membership card for the Juice Bar.

Effects: Use to buy items at Juice Bar in Tadpole Pond.

Location: Play the Mole Mountain Blues (Mi, Do, So, Do, Re, La, Ti, Do) in Melody Bay to obtain the Soprano Card from Toadofsky.

Super Mario RPG Legend of the Seven Stars

55) Tenor Card
A membership card for the Juice Bar.

Effects: Use to buy items at Juice Bar in Tadpole Pond. It reduces the item prices.

Location: Play the Monstro Town Melody (La, Ti, Do, Re, So, Do, Re, Mi) in Melody Bay to obtain the Soprano Card from Toadofsky.


56) Beetle Box
It's an insect cage.

Effects: It is where you put the beetles you caught from playing the Booster Hill mini-game.

Location: Available at Beetles Are Us shop in Seaside Town.


57) Big Boo Flag
It's a Big Boo Flag.

Effects: One of the three flags you need to find in order to complete the quest of the 3 Musty Fears. Mario’s party will receive a Ghost Medal after beating the quest.

Location: In Yo’ster Isle, go between “A” and “O” in GOAL portion of the race track. While standing on it, press the A button to acquire the Big Boo Flag.


58) Dry Bones Flag
It's a Dry Bones' Flag.

Effects: One of the three flags you need to find in order to complete the quest of the 3 Musty Fears. Mario’s party will receive a Ghost Medal after beating the quest.

Location: Go inside the Pipe House in Mario’s Pad and check the bed to obtain the Dry Bones Flag.


59) Greaper Flag
It's a Greaper Flag.

Effects: One of the three flags you need to find in order to complete the quest of the 3 Musty Fears. Mario’s party will receive a Ghost Medal after beating the quest.

Location: Check the welcome signpost in Rose Town to obtain the Greaper Flag.


60) Castle Key 1
It's a Castle Key.

Effects: Opens the middle door in the grand hallway in Nimbus Land.

Location: Get the key from the guard in Nimbus Land, who was one of the castle attendants held captive in a room.

Super Mario RPG Legend of the Seven Stars

61) Castle Key 2
It's a Castle Key.

Effects: Opens the exit door in Birdo’s room.

Location: Defeat Birdo in Nimbus Land’s castle to receive the key.


62) Cricket Jam
Delicious jam!

Effects: Give it to Frogfucius and he’ll give Mallow the Froggie Stick.

Location: After defeating Croco in Bandit’s Way, head back to Mushroom Kingdom and buy the Cricket Jam at the item shop.


63) Cricket Pie
A tasty looking pie.

Effects: Give it to Frogfucius to receive 10 Frog Coins.

Location: From Land’s End, head to the secret passage which is a short cut leading back to Kero Sewers. You’ll get this item along the way.


64) Elder Key
The key to the Ancestor Hall.

Effects: Opens the door on the left side of the portraits of Booster’s ancestors in Booster’s Tower.

Location: In Booster’s Tower where you can find the second set of portraits of Booster’s ancestors, arrange them from the first to the last one to receive the key.


65) Rare Frog Coin
It's a Frog Coin from Frogfucius!

Effects: Use this coin to buy the Cricket Jam at the item shop in Mushroom Kingdom.

Location: Defeat Croco in Bandit’s Way to reclaim the stolen Rare Frog Coin.


66) Room Key
The key to the mine room!

Effects: Opens the door to the trap room in Booster’s Tower, which leads to a small room where you can get the Zoom Shoes.

Location: Found in Booster’s Tower room which is full of booby traps.

Super Mario RPG Legend of the Seven Stars

67) Shed Key
The key to the shed in Seaside Town.

Effects: Opens the door to the shed in Seaside Town.

Location: Defeat Yaridovich in Seaside Town to obtain this key.


68) Temple Key
It's a Temple Key.

Effects: Feed it to Belome in Belome’s Temple to get his hidden treasures.

Location: In Monstro Town, head to the house where you can find Thwomp. Talk to the guy several times and he will smash the ground every time you do it. Now head outside of the house and check if the key from the cliff above already fell to the ground. If not, do the same thing all over again until the key falls down.

Related Post

Related Posts Plugin for WordPress, Blogger...

Comments